Third, a character may add their ESC as a positive modifier to their social limit in appropriate social interactions at GM discretion.ĭepending on the program you use for your character sheet, it may be necessary to manually track your Street Cred. Secondly, when acquiring gear, the availability of the item is reduced by (ESC) ÷ 10. First and foremost, SC may be used to buy off Notoriety and Public Awareness at a permanent cost of 2 SC per point of Notoriety or 4 SC per point of Public Awareness. However, a character’s ‘’effective’’ Street Cred is determined by subtracting their Notoriety and Public Awareness from their total Street Cred, termed Effective Street Cred (ESC).īoth SC and ESC have multiple uses. Street Cred can also be awarded by GMs for particularly successful, noteworthy or otherwise outstanding runs. It is earned at a 10:1 ratio based upon a character’s Career Karma – for every 10 full points of CK, that character gains 1 SC. Street Cred (SC) is a measure of a character's positive reputation in the shadows. If any of these states trigger simultaneously, the character will remain in a berserk state until the longest individual duration has ended. If any of these states trigger, the character benefits from the extra Agility from Woad and the Berserk damage value increase. Should the Adept take Physical Damage, the Woad's Berserk state will automatically trigger, lasting until the drug wears off or the enemy is pacified. If at any point their teammate is badly injured they must make the Charisma + Willpower test, and hits will reduce the impending (3+IG) Mentor Spirit Berserk State duration. Failure of this test triggers the Imbuement's Berserk state for the appropriate duration. Any effects that are triggered by being in a Berserk state (such as Woad or Berserk Imbuement) are triggered by berserk states from any source.Įxample: An Adept with the Bear Mentor Spirit, a Berserk weapon, who is under the effects of Woad must make a Simple Charisma + Willpower (3) test at the start of combat. Attribute bonuses from different Berserk States (such as Woad or the Berserk Adept Power) are treated as Attribute Augmentations, and stack up to the Augmented Maximum bonus of +4. Each source of a Berserk State's duration is independent of other sources of Berserk States, and overlaps unless otherwise specified (such as the Berserker Temper power, or the Berserk Imbuement).
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